๐บ๏ธ Plan optimal route
Chart a path through grid-based levels where each tile has a limited number of steps. Plan carefully as you can't return to a tile once it has been depleted.
๐ท Guide a truffle-loving pig across charming tile-based puzzles. Plan a path, collect every truffle, and safely reach the goal. Each tile can only handle so many steps, so thoughtful planning makes all the difference.
Every level is a handcrafted challenge focused on planning, discovery, and satisfying problem solving.
Chart a path through grid-based levels where each tile has a limited number of steps. Plan carefully as you can't return to a tile once it has been depleted.
Enjoy a cozy pacing with an optional challenge. Collect all truffles on your way to the goal and if you are up for a challenge try to exhaust all tiles on your way.
Gradually harder levels with onboarding embedded into the gameplay ensures all players can get on board. If you get stuck you can always use up a clue.
The Forest, Desert, and Winter worlds with unique themes and music.
Each level is carefully designed to provide a unique and engaging experience.
By completing levels you earn progress towards unlocking cute outfits for Taffy.
Take on a fresh puzzle every day to test your skillsโcan you earn the Gem Truffle?
A whimsical world filled with friends, villains and most importantly truffles.
Read the level titles to uncover the narrative and find out what happened to the truffles.
Follow the truffles throughout several differently themed areas.
Chill music and warm visuals keep the experience welcoming for every player.
Here's a look back at our development journey for Taffy: The Truffle Trails.
We began figuring out the theme and mechanics, creating our first proof of concept and learning how Unity works.
We set up CI/CD pipelines to a private itch.io project and started collecting user feedback.
We showed the first release candidate to a wider audience, noticed onboarding issues and improved them, while polishing the rough corners of the game.
Feature freeze, final bug fixes, and preparations for mobile launch on Android and iOS.
The website is now live, with the goal to launch the game by the end of the month.
After final testing and polishing, the game is now available for download on both the App Store and Google Play.